ACTIVE 2026

UltraGlitch BitFucker

Public JUCE glitch FX plugin project with cross-platform builds, destructive modulation, crash-hardening work, and a proper beta state instead of mockup theatre.

UltraGlitch BitFucker artwork

About This Project

UltraGlitch BitFucker is a real glitch plugin project, not just a design concept. The attached repo shows a JUCE/CMake codebase with named DSP modules, build docs, packaging scripts, CI workflows, and recent crash guards for hostile buffer-size behaviour. It currently targets universal macOS binaries plus Windows x86_64 builds, with VST3 and standalone output and AU on macOS.

Current Highlights

  • BitCrusher, Buffer Stutter, Pitch Drift, Reverse Slice, Slice Rearrange, and Weird Flanger
  • Global CHAOS MODE that pushes randomized destructive behaviour
  • Universal macOS binary output for arm64 + x86_64
  • Windows x86_64 build hardening and packaging scripts
  • DSP crash-guard work for host-delivered buffer size surprises
  • Public source repo with docs, changes, fixes, and build guides

Actual State

The repo currently identifies itself as v0.4.0-beta. It already has platform-aware build docs, packaging scripts, CI workflows, explicit JUCE versioning, and recent stability work around runtime buffer-size issues that used to trigger audio-time crashes in several effects.

Creative Angle

  • Built for glitch, lo-fi destruction, buffer abuse, and broken-yet-musical movement
  • Designed for electronic music, sound design, and general sonic vandalism
  • Effect modules can be combined or thrown into CHAOS MODE for unstable behaviour
  • Not a clean mastering box — it is a deliberate chaos machine

Shipping Reality

Build targets already include VST3 and standalone output, with AU on macOS. That makes the page honest about where the project really is today: public beta software with a live codebase, not a fake splash screen and wishful thinking.

Tech Stack

C++JUCEDSPCMakeGitHub Actions